DOOMDoom (2016), Gregor Kopka : some work i did at ID software (concepting, modeling, texturing)
the first gun (hellshot) was concepted and designed by me , u can see the progess of this gun in the cartoon shader redered versions.
I tend to design in 3d with
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双手Experimental boomstick, Boy Sichterman : Saw a lot of awesome weapon designs going around lately so decided to take one on myself. Experimental shotgun using electric charged shells instead of conventional powder. The goal was to design a gun that looks l
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10Sci-Fi Rifles Set / Kitbash, Oleg Ushenok : In a set of 6 rifles
Get set:
www.artstation.com/a/7147663
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机械CG插画控的照片 - 微相册
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机械 热武器Ethan Evans : Concept Artist at id Software
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武装枪械Weapons (Sci-Fi), Maxime BiBi
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武器EPIC A1 by iPeg
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{现代系列}欧美现代武器设计(写实){现代系列}欧美现代武器设计(写实)
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Q----枪Dipo Muh . 枪械
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枪枪炮炮恍恍惚惚还好还好何厚铧恍恍惚惚还好还好何厚铧恍恍惚惚还好Halo 5 Beam Rifle, Andrew Bradbury : This is the Beam Rifle, originally created for Halo 4, then updated with higher fidelity textures for Halo 5.
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场景 单体建筑中式百味战士的微博_微博
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【手稿/设定】Jack Art Studio公益教程分享,网络、实体班每季度开设新班级。
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ANTHEN 圣歌Anthem - Auto Cannon Design Work, Alex Figini
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武器Dual Barrel Shotgun (NON-PBR), OccultArt _ : OLD 2012 NON-PBR SHotgun. 180 Unique Objects. 29000 Tris. 2X 4K Maps. Painted in Photoshop rendered with Marmoset 1.
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【武器】枪械Volk, RYZIN ART STUDIO : Weapon created for Call of Duty: Infinite Warfare.
These weapons were an amazing experience to work on alongside the incredibly talented weapons team at IW.
Design - IW Weapons Team
Blockout - IW Weapons Team
High Poly Model -
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武器道具COV_concept_part_1, Alexander Shatohin : COV_concept_part_1 by Alexander Shatohin on ArtStation.