MobaMoba map, Markus Lenz : Some designs for the moba of Dungeon Hunter champions.
https://dungeonhunter-champions.com/
Gameloft Montreal
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场景路面地面编辑、沙盒Odyssey : Extraction, Jeremy Page : Odyssey: Extraction is a temporary game mode released for the Odyssey event that was released from September 12th to October 8th, 2018. We populated the 4 zones with only a handful of assets due to time constraints. I h
3D EnvironmentThe Hunting Arena - Get Wrecked , Thunder Cloud : The Hunting Arena is another level we built for Get Wrecked basing closely on our client's concept. We created single modular assets and assembled them into a completed level.
Get Wrecked is an awarded In
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{国外} 美国 Igor Artyomenkoigor-artyomenko-tft-artblast-full
项目Shardbound - Environment Vis Dev, David Alvarez : Hi all,
Today, I share with you my environment work on Shardbound, for map visual development. I worked on the key artwork for the style of the playing fields, as a reference for the 3d artists.
Simon Kopp