{游戏系列}美国God of War:战神(UI,角色,场景){游戏系列}美国God of War:战神(UI,角色,场景)
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场景Fantasy Interior, Victor Kudryashov : https://www.unrealengine.com/marketplace/top-down-fantasy-interior-pack
This package contains about 100 lowpoly assets to create you own interior, for top-down view fantasy games.
场景-3D写实ArtStation - Demon's Souls - The Lord's Path, Seth Baldwin
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概念图“艺画开天”末世科幻国漫《灵笼》场景概念图
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D 地平线:西部禁域/Horizon Forbidden WesHORIZON FORBIDDEN WEST - Bunker
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场景 概设 氛围Absolver - Early Researches - Ashrain City, Michel Donze : One of our very first environment test was a big ancient city that would have suffered the wrath of a volcanic eruption nearby.
Lots of intertwining paths and room for exploration at that time. It
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场景-CG场景1Scar Camp early exploration, Steve Klit : This was my first stab at what Scar camps could look like.