场景概念Masters of Vasteel, Dominik Zdenković : The city of Vasteel sits on an island on the outlet of the Vast river. It is the capital of the kingdom and it's architecture and craftsmanship reflect the cities wealth and affinity for magic. The waters around the
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欧式场景点击查看源网页
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概念设计(1)彬孺忍-Kiara Leneuf-41
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欧devil may cry (2016), SH YOON
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场景 概设 氛围Absolver - Early Researches - Ashrain City, Michel Donze : One of our very first environment test was a big ancient city that would have suffered the wrath of a volcanic eruption nearby.
Lots of intertwining paths and room for exploration at that time. It
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{西方系列}欧美西方建筑设计(物件设定,规划){西方系列}欧美西方建筑设计(物件设定,规划)
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场景SJ_JAM的照片 - 微相册
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刺客信条:奥德赛Level Art for Assassin's Creed Odyssey, Christian Marzy : As a Senior Artist on Assassin's Creed Odyssey I was happy to help by creating several locations and sights around ancient Greece. By sculpting landscapes, building cities, dressing roads and paint
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2019-1111.jpg (1500×2109)
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场景素材5Valyria, Tommy Scott : Concept sketch of what the city of Valyria might have looked like in the Game of Thrones universe. They never actually show it in the books or show, (though there are descriptions here and there) so it was fun coming up with everyth
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写实场景
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场景单体设计/百味战士原画人单体设计讲师-百味战士作品
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星球大战 STAR WARSKashyyyk Landing Pad, Gabriel Yeganyan : The Imperial landing pad on Kashyyyk was one of my earlier explorations of how the cut roots could give a unique identity to this moment in Kashyyyk's history. The sap cargo was also a fun, interactive, way we coul