单体建筑Soldiers Inc. Mobile Warfare. Plarium, Vlad Kasyanov : Buildings were designed in 2016 for Plarium mobile game "Soldiers Inc. Mobile Warfare"
All high poly models were made in 3ds Max, textures made in Photoshop, rendered with Vray
Special than
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欧式建筑原画
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地形规划(45°)工作图, Zhongwei Gao
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单体建筑-机械 现代
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欧式建筑原画
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机械科幻vlx-kasyanov-7
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3DSoldiers Inc. Mobile Warfare. Plarium, Maksym Kabat : Hello! I want to show you some buldings made for our recent Plarium mobile game "Soldiers inc. Mobile Warfare" All high poly and low poly models were made in Maya, rendered with Vray and text
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3DSoldiers Inc. Mobile Warfare. Plarium, Vlad Kasyanov : Buildings were designed in 2016 for Plarium mobile game "Soldiers Inc. Mobile Warfare"
All high poly models were made in 3ds Max, textures made in Photoshop, rendered with Vray
Special than
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各种CG场景promo , Artem Fadeev : video for mobile game
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45°地图(小物件、场景)
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3DSoldiers Inc. Mobile Warfare. Plarium, Maksym Kabat : Hello! I want to show you some buldings made for our recent Plarium mobile game "Soldiers inc. Mobile Warfare" All high poly and low poly models were made in Maya, rendered with Vray and text
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建筑-图片等距的未来科幻建筑, 未来的基础。3d 渲染
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SPARK的习作草图 飞船 科幻 建筑 线稿 概念设计 设计 战舰
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【原画】建筑手机版 使命召唤的 一些建筑设定_GGAC
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001(场景)Soldiers Inc. Mobile Warfare. Plarium, Vlad Kasyanov : Buildings were designed in 2016 for Plarium mobile game "Soldiers Inc. Mobile Warfare"
All high poly models were made in 3ds Max, textures made in Photoshop, rendered with Vray
Special than
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3DSoldiers Inc. , Anton Mendelis : Buildings were created for Plarium social game "Soldiers Inc.". Models were made in 3ds max, textured in Photoshop and rendered in V-Ray. Final overpainting was made in Photoshop.
More buildings from "Soldi