{游戏系列}美国God of War:战神(UI,角色,场景){游戏系列}美国God of War:战神(UI,角色,场景)
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3D模型http://i.imgur.com/fXsUJq3.jpg
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暗黑破坏神3:夺魂之镰典藏版设定psb (2422×2932)
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God of war{游戏系列}美国God of War:战神(UI,角色,场景)
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{游戏系列}美国God of War:战神(UI,角色,场景){游戏系列}美国God of War:战神(UI,角色,场景)
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游戏模型贴图参考Stone lamp, Chunting Lai
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{游戏系列}美国God of War:战神(UI,角色,场景){游戏系列}美国God of War:战神(UI,角色,场景)
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战神5dannie-carlone-assets-08
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次时代模型【新提醒】Zbrush 石头柱子 雕刻 笔刷 ZB高模源文件,4K贴图3d模型建筑物件道具模型CG帮美术资源网 - Powered by Discuz!
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GOD of WAR战神4
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3DTowerThrone, Soltus Kirill
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Sea of ThievesGlen Fox : 8 years industry experience, working on AAA console, and BAFTA winning mobile games
Graduated from University of Lincolnshire in 2009
Likes handpainted textures, zombie films, and a nice pint of ale!
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{游戏系列}美国God of War:战神(UI,角色,场景){游戏系列}美国God of War:战神(UI,角色,场景)
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场景CLIFF : Assasin's Creed : Odyssey, Tangi Bodio : Parts of things I did on Assassin's Creed : Odyssey
Modeling and texturing of tones of rocks, cliffs, pebbles, boulders ...
The main challenge was to sculpt with the strong climb constraints, even when rock
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Y-遗迹Ruins/古城ancient city/RelicOri Fan Art, Jose Vega : Recently played both Ori games and I could not help myself to make some fan art. I made a full tutorial on how I made this image as well as a simple 3D Kit that you can get here:
https://josevega.artstation.com/store/o3X2/ori-fan-
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次时代 max 道具 ~遗迹, Mian Shou : 前段时间做的一个练习。创意来自洛克猴杜震做的场景概念设计。稍微改动了一下。