科幻场景Golden Redemption, Elod Horvath : Unreal 4 scene, depicting a spaceship hallway. Aimed for a style that is in-between full stylized and realistic, somewhat similar to Overwatch.
Inspiration: Atey Ghailan - https://www.artstation.com/snatti ; http://ke
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(室内)硬科幻概念图DOOM - Unto The Evil (MP DLC1), Robert Hodri : Cataclysm level for the DOOM MP DLC1 pack. I did all the modeling, texturing and composition. Artists I worked with on this level: Craig Bernardo (Level Designer), Tony Garza (Lighting Artist), Daniel Scanio
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科幻场景DOOM: Polar Core, Timothee Yeramian : This environment was build modularly, using mostly tile textures. I was very happy to see that all these hallway pieces were brought over into Doom Snapmap in a later update.
科幻场景Sci-Fi Modular corridor 2 (available for purchase), Mykola Holyutyak : you can find more info or buy it here:
https://www.cgtrader.com/3d-models/interior/hall/sci-fi-modular-corridor-2
守望设定ArtStation : ArtStation is the leading showcase platform for games, film, media & entertainment artists.
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质量效应:仙女座MEA_Tempest Meeting Room, Ken Fairclough : Mass Effect Andromeda concept done for the meeting room in the Tempest.
Level Artist - Scotty Brown
Original Concept - Brian Sum