UI-竖版版式Diegetic UI for mobile games, Maciej Górnicki : I want to share a progress with my personal project. My aim when doing UI is to make as physical interface as possible without sacrificing UX. As a bonus you can also see few effects based on flow maps. Ever
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界面整体设计ぞ休闲与卡通异能勇者,Q版开通风格,竖屏游戏界面
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网易手游精品【超物理基斗 # UI】polin
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X【卡通休闲游戏】Q版 竖版Another one from Knighthood - this time featuring the main menu design. Although initially a little overwhelming, the screen provides access to almost every area of the game within a tap or two. The scene features in the background also updates depending