CG写实材质参考Barbarian Shaman (Fan Art Real Time), Saurabh Bhandari : Hello everyone,
hope you guys are doing well in this pandemic. I would like to share my new artwork based on concept art of "Russell Dongjun Lu" https://www.artstation.com/ludongjun
I tri
【游戏设定】战神4 G.O.W4G.O.W Modi, Igor Catto : Zbrush High Poly - Igor Catto
Texture / Low Poly - Igor Catto
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O-欧美魔幻First Man Armor Final Design
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动物Warcraft Fan Art - Krog the Deathfist, Marthin Agusta : Result of another art jam with Ubisoft Friends, the theme was Warcraft. Inspired by Wang Wei's illustration ( http://www.sonsofthestorm.com/viewer.php?artist=glowei&cat=warcraft&art=27 )
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西方题材—角色刺客信条 英灵殿——Pierre Raveneau
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{游戏系列}美国 刺客信条...Assassin's Creed: Valhalla -Picts-, Pierre Raveneau : Concept done for Ubisoft game Assassin's creed: Valhalla
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次时代Alliance Commander, Carl Forsberg : I've been working on this guy on and off for a while now. Finally had the time to finish him.
This was mostly a project to learn some new techniques and workflows. But also, I've been a big Warcraft fan since WC3 and wa
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3D角色场景模型-游戏次时代CGDmitriy Romodanovsky : Freelance 3D Artist
{游戏系列}美国 刺客信条...Assassin's Creed: Valhalla -Picts-, Pierre Raveneau : Concept done for Ubisoft game Assassin's creed: Valhalla
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建模方法Viking , Anil Negi : Hello all,
Here i am sharing my personal project with you guys, which i have been doing in my free time , the goal was to create a Game ready model from scratch and go through the all process from modeling to texturing and then Ri