G怪物This one got painted up by my bestest buddy Carlos Ruiz <3
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非Q版Gameplay Props Concepts, Baldi Konijn : Communicating gameplay is something I haven't done before. And was sometimes quite hard finding that balance in designing something pretty yet conveying gamplay elements. Sometimes Often the more simple it looked th
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角色概念设计
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G怪物Nephilim Concepts, Baldi Konijn : If there is one word that would describe the Nephilim it would be the word 'savage'. With that in mind I was trying to convey that savagery through the use of a lot of fur and bone materials. Maybe in silhouette t
暗黑血统:创世纪Mammon Concepts, Baldi Konijn : Joe already had an idea for his overall proportions/silhouette for this guy but it was up to me to try out a couple of different ideas with that in mind. We decided to go with a rat-kinda look. I think the rat-theme just fi
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{国外}格鲁吉亚Baldi KonijnBaldi Konijn
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G怪物Nephilim Concepts, Baldi Konijn : If there is one word that would describe the Nephilim it would be the word 'savage'. With that in mind I was trying to convey that savagery through the use of a lot of fur and bone materials. Maybe in silhouette t
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{国外}格鲁吉亚Baldi KonijnWould've loved more flying units.. but ehh.. hard to do with the game we were going for.
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暗黑血统Mammon Concepts, Baldi Konijn : Joe already had an idea for his overall proportions/silhouette for this guy but it was up to me to try out a couple of different ideas with that in mind. We decided to go with a rat-kinda look. I think the rat-theme just fi