场景概念设计Destiny: Hive Architecture Linework, Dorje Bellbrook : It took a lot of work before Hive architecture started to feel right. Here are some of my earlier concepts. Only little bits and pieces of each made it into the game.
Photoshop, 3ds Max
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儿插(风格元素)
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场景-mine《巫师3》高清艺术概念原画_图个好游戏_17173.com中国游戏第一门户站
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概念概括练习~62, peanut z : 推翻 了好几次 尝试了一些新的东西
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高达
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场景Art work of Wei Chen: Dragon Cemetery #conceptartdrawing #concept #art #drawing