简洁DiRT BIKE UI, John Montenegro : Since the advent of the first DIRT game, this series has really pushed the boundaries and created truly innovative UI, where the UI is an experience taking front and center for the first time. I really love this mold-breaki
Z-界面类【主机游戏】Glitchy Objective Marker, Tom Gantzer : I wanted to experiment with a mixture of grunge-y and sci-fi effects for a UI element. I ended up experimenting with block chunking, chromatic abberation and glitch effects.