{游戏系列}美国 The Last of Us(最后生还者)..The Last of Us Part II - Seattle, Balazs Agoston : Super early concepts for Seattle. It was fun to just explore and come up with different ideas for the game.
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O-欧式建筑Miskatonic University, XiXin Guo : A mob occupied an abandoned university。
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FW氛围场景灵感概念设计Under the bridge, zhouxianglan : Inspiration from the art The Last of Us
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DIVISION 全境封锁The Division 2: Controlpoints, Samuel De Vos : Some of my favorite controls I got to work on for The Division 2.
Some of these were a close collaboration with these 2 champs:
https://www.artstation.com/maartenhof
https://www.artstation.com/svend
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The Last of Us: Part IIeytan-zana-arrival-freeway2.jpg (3550×2005)
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素材主题(末日废墟)Untitled
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场景 | 废土末世场景 废土末世
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美国末日1,2设定集+截图
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场景末日第三基地
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废土场景原画废土气氛图废土场景原画废土气氛图来自cgbook.cn (134)
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气氛、概念bruce-wang-final-conceptart.jpg (3840×2320)
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{游戏系列}美国 The Last of Us(最后生还者)..The Last of Us: Part II - Santa Barbara, Simeon Schaffner : Concept of the overgrown streets of Santa Barbara. Loved differentiating this area from the Seattle based scenes.
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科幻场景Borderlands 3: Moxxi's Heist of the Handsome Jackpot, David Fortin : Exploratory work and sketches/paintovers done to help define Trashlantis. Shout out to the design and level art teams who do all the hard work and then I just paint over it.
Art Directi
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科幻-末世
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3D角色场景模型-游戏次时代CGAbandoned City
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A WastelandPunk 工业全职高手 末世城市气氛图, Dawnpu at Art vision studio