G-战神4(场景)God of War Crystals , sarah wang : These are some crystal assets I made for God of War. The large one is used in the dragon boss fight while the others are used for puzzles and other set dressing props.
Special thanks to Kevin Quinn for showing me how to
{游戏系列}美国God of War:战神(UI,角色,场景){游戏系列}美国God of War:战神(UI,角色,场景)
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{游戏系列}美国God of War:战神(UI,角色,场景){游戏系列}美国God of War:战神(UI,角色,场景)
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现代场景tony-tran-tony-tran-02
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【游戏参考】-03
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{游戏系列}美国God of War:战神(UI,角色,场景){游戏系列}美国God of War:战神(UI,角色,场景)
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场景原画Magni Bronzebeard Memorial - 3D by *Neolight on deviantART
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A 奇幻 Props安全区内部物件拆分
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conceptThe Mountain, Architecture Design - God of War, Mark Castanon : Environment Art Credit:
Raul Aparicio (Environment Art) : https://www.artstation.com/raul
Mario Wiechec (Lighting and Color Grading) : https://www.artstation.com/mariuszw
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我的作品场景概念原画拆分
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欧式建筑Lee Cheolju : Environment Concept Art
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