游戏截图资源Overwatch - Havana - Streets, Simon Fuchs : This is some environment work I did on the Havana map for Blizzard Entertainment's Overwatch. I was responsible for the first area of the map that takes place in the city streets as well as the last area which t
建模方法Overwatch, Ilios, Martin Holmberg : I worked primarily on the 2nd stage of the Ilios level where I was responsible for the majority of the modeling and texturing of the architecture. My good friend and co-worker, Thiago Klafke worked on the first stage an
场景-守望先锋Overwatch - Havana - Streets, Simon Fuchs : This is some environment work I did on the Havana map for Blizzard Entertainment's Overwatch. I was responsible for the first area of the map that takes place in the city streets as well as the last area which t