{游戏系列}美国 刺客信条...Assassin's Creed Valhalla - Open World, Alexandre Robert : Building the world of Assassin's Creed Valhalla was a huge team effort. Lots of artists, designers, lighters, FX artists and tech people spread across Ubisoft's studios participated in recreating
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自然-风/雨/冰/雪
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【场景原画设计】横版场景407
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自然-风/雨/冰/雪
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自然-风/雨/冰/雪
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自然-风/雨/冰/雪
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冰雪场景
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世界God of War Ragnarök - Lake of Nine
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Z-战神/God of WarGod of War - Under the Ice , Lucas Sparks : This is some of the work I've done on my time on God of War for PS4. This is some of the environments I did once the player delves deeper under the ice.
Was responsible for: Modeling, Materials, layout/composi
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C气氛图—用光影色相来表现形状来自相册
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地平线Banuk, Benjamin Sprout : The Banuk Tribe's narrative and culture were further explored in The Frozen Wilds expansion.
All of these images represent areas of the game I largely contributed to, but of course this was a giant collaboration with many talente
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自然-风/雨/冰/雪
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战争机器5 gears5Gears 5 - Ice Cliffs, Stef Velzeboer : Screens of a variety of ice cliffs from Gears 5. Towards the end of production I made a few additions and changes to the shader for these cliffs. I also worked on the ice lakes and rocks/mountain materials seen in so