3D EnvironmentFor Honor - Overwatch map, Laurie Durand : My mandate on For Honor was modeling environments assets for the game.It's mainly architecture and structures assets of the samurai faction : temples, gates, houses, bridges,ramparts, walls, broken walls, stairs
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影视概念《星汉灿烂》《月升沧海》前期出的一些概念_会说话的八哥--3
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马岛之魂-3D场景rian-owens-ogawa-dojo-probes-03
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场景黄凡CG的照片 - 微相册
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率土之滨赤壁门外(右)
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影视场景气氛-概念设计FZD School of Design
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「建筑」古风场景魍魉录-须弥街-背景 图/Pinocchio_李龙
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概念Feudal Japan Monastery - Artstation Challenge - UE4, Daniel Harris : My entry for the Feudal Japan Artstation challenge. The scene was rendered in UE4 using dynamic lighting and a majority of the materials were created using Substance Designer/Painter. Th
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城战、军事、攻防Entrance
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其他-图片微型重建,卫城,微型重建艺术
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场景-东方类-中国风-古风01r5rxrs7s4cwywsdiw2bs3434
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Y 游戏截图 逆水寒8e0a1a02d8e848a81d7a2e79205df1b4fac41b8f38c775-NJy6YZ