机械 地图Lawbreakers Official: Vertigo, Jayson Miller : With the launch of Lawbreakers on PC & PS4 http://lawbreakers.nexon.net/en/buynow. Here are some official shots from the map, Vertigo.
All maps are obviously a collaborative effort among many moving part
星际公民 Star CitizenStar Citizen - Tammany and Sons, Alec Cornet : I was responsible for dressing the interior of the clothing shop Tammany and Sons and setting up a basic lighting pass for Arthor Yang that he completed with a proper lighting pass. Stephan Dammrau had given
守望Overwatch : Uprising, Andrew Klimas : I had the pleasure of creating and set dressing various bits of architecture for the Overwatch Omnic Uprising event. This included creating the past version of the King's Row factory interior, along with other damaged
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毁灭战士DOOMDOOM: Advanced Research Complex Environments , Cameron Kerby : Advanced Research Complex environments I modeled for Doom.
Service tunnel concept by Emerson Tung. Staging area concept by Colin Geller.
Textures, props, lighting, fx, and decals by other a
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科幻场景、物件From other Suns - Bridge, Daniel Beaulieu
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星际公民 Star CitizenStar Citizen - Leavsden Station - Lorville, Alec Cornet : Leavsden Station is the transit station that leads to the central business district in Lorville, I had the opportunity to dress the entire area after I was given a part of the design layout.
Art D
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守望先锋 场景Overwatch - Black Forest, Simon Fuchs : This is some environment work I did on the Black Forest map for Blizzard Entertainment's Overwatch. I was responsible for creating the map from the block out stage to the final product. Other then the props and vege
设定_场景(Q版)Doom: Outbreak Command Center, Ean Vasquez : A section of the environment for the DLC Map Outbreak. I was responsible for modeling the environment and using existing assets and kit pieces, generated by me and other artist.
Nick Slay
https://www.artstatio
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守望Overwatch : Watchpoint Antarctica, Andrew Klimas : I had the pleasure of creating the vehicles along with creating and set dressing various interiors in Watchpoint Antarctica.
All Overwatch maps are a group effort. The following artists not only share in
科幻场景Slaughterstar 3000, Nathan Overman : I was tasked with Level Art and Environment Deco on Slaughterstar 3000 for Borderlands 3. This is a Maliwan inspired space station. I took this map from blockout quality to final shipping quality. Tasks included enviro