建模方法Overwatch, Ilios, Martin Holmberg : I worked primarily on the 2nd stage of the Ilios level where I was responsible for the majority of the modeling and texturing of the architecture. My good friend and co-worker, Thiago Klafke worked on the first stage an
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{游戏系列}美国Epic Games 堡垒之夜Fortnite Neo tilted, Martin Holmberg : I was tasked with making the futuristic version of tilted towers in Fortnite. This was a huge undertaking and the main obstacles were time and performance. I did the exterior textures and modular sets as well as a ma
{游戏系列}美国Epic Games 堡垒之夜Fortnite Neo tilted, Martin Holmberg : I was tasked with making the futuristic version of tilted towers in Fortnite. This was a huge undertaking and the main obstacles were time and performance. I did the exterior textures and modular sets as well as a ma
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建模方法Overwatch, Ilios, Martin Holmberg : I worked primarily on the 2nd stage of the Ilios level where I was responsible for the majority of the modeling and texturing of the architecture. My good friend and co-worker, Thiago Klafke worked on the first stage an
下载
【游戏】overwatchDefense Corp. HQ, Joshua Llorente : Stylized environment map I created for DefenseCorp - Earth, an upcoming game by Clocked Gaming. To know more about them, check out their twitter page.
https://twitter.com/DefCorp_Earth
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场景 - 守望先锋SMASHOUT:ARENA The Arena, Gabriel Hanna : Presenting SMASHOUT:ARENA
The final school project I had the pleasure to do with my amazing mates :
https://www.artstation.com/wody
https://www.artstation.com/lbthomas
https://www.artstation.com/wilh
It's a 3
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单Old School Gallery – Thiago Klafke
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【游戏】overwatchDefense Corp. HQ, Joshua Llorente : Stylized environment map I created for DefenseCorp - Earth, an upcoming game by Clocked Gaming. To know more about them, check out their twitter page.
https://twitter.com/DefCorp_Earth
c-场景原画Go Race: Stadiums, Sam Miller : Collection of concept work I produced for Go Race: Super Karts. Throughout the game you race in a variety of stadiums that are host to multiple circuit configurations. I worked closely with environment artist Glen Fox to re