游戏-darksiders genesis暗黑血统.创世纪Inferno Vault, John Stamos : For Inferno Vault, I was responsible for asset creation, world building, lighting and optimization. My main focus was developing the look for the metal/mechanical features for this level as well as designing the final boss roo
场景—地图规划RUINED KING - Thresh's Prison Part 1, Andrew Harrington : Thresh's Prison was a special treat to work on. It was one of the largest dungeons in the game and had a lot of unique challenges. I was responsible for level layout, world building, dressing, ligh