▷场景◁3D portfolio, Rinsil Park : 2010. 3D portfolio.
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Darksiders GenesisDarksiders Genesis - War Machine Part 2, Andrew Harrington : War Machine was a combined effort between myself and the one and only John Stamos. It was also the first level kit that I created for the game with the Wood and Metal trim kits.
I was responsibl
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游戏截图GOD OF WAR - ALFHEIM - ENTRANCE - DRAGON, Sarah Swenson : Responsible for Temple Entrance modeling, sculpting and texturing.
Door concept by Abe Taraky
I worked with two other amazing Environment Artists to create the Alfheim level - Erik Jakobsen and
欧Ancient Temple, Kim Tae Gyeong : Student
2018. 12. 21~ 2019. 05. 06.
Hello guys, heres my first self design stuff.
my first complete environment scene. making this level. inspired from too many game art. especially dreaming city of destiny 2 and monoli
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Y 游戏截图 原神场景 氛围 物件20221204041830
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3Dleo-li-3-b19.jpg (1920×2124)
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场景路面地面编辑、沙盒Darksiders Genesis - Eden Part 2, Andrew Harrington : Eden was my largest contribution to the Project and it was an honor to be able to own a whole section of the game. It would of never been possible without the amazing concepts of Baldi Konijn and the c
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moba资料《王者荣耀》新地图曝光:暴君比主宰爸爸还霸气
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场景路面地面编辑、沙盒Darksiders Genesis - Dethroned Void, Andrew Harrington : This level is the first where you set eye on the Void. I was really nice to build and light with such different assets from what the other levels where built from.
I was responsible for World Build