{国外}格鲁吉亚Baldi KonijnGameplay Props Concepts, Baldi Konijn : Communicating gameplay is something I haven't done before. And was sometimes quite hard finding that balance in designing something pretty yet conveying gamplay elements. Sometimes Often the more simple it looked th
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C-场景-物件 道具
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暗黑血统:创世纪Mammon Concepts, Baldi Konijn : Joe already had an idea for his overall proportions/silhouette for this guy but it was up to me to try out a couple of different ideas with that in mind. We decided to go with a rat-kinda look. I think the rat-theme just fi
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{国外}格鲁吉亚Baldi KonijnGameplay Props Concepts, Baldi Konijn : Communicating gameplay is something I haven't done before. And was sometimes quite hard finding that balance in designing something pretty yet conveying gamplay elements. Sometimes Often the more simple it looked th
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设计Nephilim Concepts, Baldi Konijn : If there is one word that would describe the Nephilim it would be the word 'savage'. With that in mind I was trying to convey that savagery through the use of a lot of fur and bone materials. Maybe in silhouette t
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模型 雕像Conan Exiles: Isle of Siptah - Elder Vaults concept art , Daniele Solimene : Some of the concept art work I had the chance to produce back in 2019, for the new Conan Exiles expansion - Isle of Siptah.
These are exploration and production concepts that w
设计厉害Poison level props concepts, Guillaume T. Delbarre : Some other props concepts for a specific level in the world of Galaad.
I wanted to create something based on poison ressources.
These sketches concepts were inspired by Darksiders Genesis universe.