3D EnvironmentAnno 1800 - Campaign, Björn Frechenhäuser : A city-building game, developed by Ubisoft Blue Byte. Released on 16 April 2019.
Together with art direction I developed the visual style of our biomes and ensured that the team reached our quality goals.
Con
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地图编辑Fish man wharf, naki liu
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3D_LevelWorld Machine Exercises, Julián Rojas Millán : Putting my hands on World Machine. Having a lot of fun with it but for now just a bunch of doodles. Getting serious with it anyway.
Next step: Unity 5 and Unreal Engine, maybe some renders with Arnold.
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场景:游戏地图设计猎魔军团的照片 - 微相册
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步骤map design , Dawnpu at Art vision studio : map design by Dawnpu at Art vision studio on ArtStation.
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场景ArtStation : ArtStation is the leading showcase platform for games, film, media & entertainment artists.
sceneCity1, Dawnpu at Art vision studio : you can also follow me on facebook and instagram
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