The Lord Of The RingsUruk-Hai from The Lord of the Rings in Unreal Engine 4, Carin Backlund : For this project my goal was to create an Uruk-Hai to explore the realm of Gondor. He needed to feel like a part of the world and affected by the environment and the harsh life of a
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欧美角色:全甲 板甲人类战士暗黑破坏神® II:复活 - 伊祖尔人类
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{3D系列}西方写实角色(模型,手办){3D系列}西方写实角色(模型,手办)
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盔甲Demon's Souls - Penetrator
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K——盔甲(223) Pinterest
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日韩Vindictus - Keaghan, Heaven 10 : Yes
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欧美一写实一立绘ArtStation : ArtStation is the leading showcase platform for games, film, media & entertainment artists.
模型Skeleton Warrior, Zijian Cong : This is the practice of learning Blender and Substation Designer last year. Skip the high mode and topology low mode stage, directly use blender to make the basic model, then use designer to make the detail decal, and then
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人设角色 - 战士类
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次时代Alliance Commander, Carl Forsberg : I've been working on this guy on and off for a while now. Finally had the time to finish him.
This was mostly a project to learn some new techniques and workflows. But also, I've been a big Warcraft fan since WC3 and wa
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模型Skeleton Warrior, Zijian Cong : This is the practice of learning Blender and Substation Designer last year. Skip the high mode and topology low mode stage, directly use blender to make the basic model, then use designer to make the detail decal, and then