人类角色Batman: Arkham Knight Skin, Batman Beyond Game Model, Christopher Cao : Batman Beyond skin game model.
High res, low res, textures done by me.
Concept Joel Dos Reis Viegas
Bruce wayne head and all the rest are from Rocksteady.
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机甲Hard surface modeling in Zbrush - WIP , Masahito Higuchi : Zbrush Central Japan ▶︎http://goo.gl/GQN3n3
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质量效应:仙女座Undersuit B, herbert lowis : I modeled and textured the undersuit version B for MEA.
Art Director: Joel Macmillan.
Concept Artist: Brian Sum.
Shader Artist: Nick Sadler.
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3D-图片3D科幻盔甲中的未来派女性
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CG-模型Vector Brigade's Brawler Unit, Marco Plouffe (Keos Masons) : Model made from design to high resolution mesh to render in Zbrush (Post prod in Photoshop). The render method is still greatly inspired by Rafael Grassetti's method he teaches on his Gumroad.
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机械类Bounty Hunter, Lennard Claussen : Fabrics, gun, jewelry, cigarette, mechanical arm and face meshes were bought from the marketplace and then adapted to my design idea. All other meshes and all textures in general except the stickers, skin and patches are
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CG-人物角色
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A:设计-枪械 载具Pilot
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动物-图片幻想, 科幻或蒸汽朋克战士在皮革盔甲用剑
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孤岛危机孤岛危机2_Nano_Edition_Artbook_页面_092
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科幻luka-mivsek-lukamivsek-striker-05-s
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J机械freehuman_zx的照片 - 微相册
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Keos MasonsW.A.S.P. / Insectoids, Marco Plouffe (Keos Masons) : New renders of an old model! This is a proof of concept for a collectibles/garage kit I printed and sold out in the past, but intend to have printed again if the demand is good!
If you are interested to
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三维模型GAMELOFT FAN ART: NPC GRUNT – MODERN COMBAT VERSUS, , MishaKovalenko - CGSociety