{游戏系列}美国God of War:战神(UI,角色,场景){游戏系列}美国God of War:战神(UI,角色,场景)
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CG场景Arrival in Brimstone, Simon Fetscher : One of the images I made for the cinematic novel "Brimstone" that we made at Mood. If you want to buy a copy you can soon do so at our publishing page http://moodpublishing.com/
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{游戏系列}美国God of War:战神(UI,角色,场景){游戏系列}美国God of War:战神(UI,角色,场景)
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游戏概念-HORIZON FORBIDDEN WEST - ZeHFW - Tenakth Desert Clan
场景2Caldera Temple, Jin Kim : I had an opportunity to design this whole room with the puzzle elements. The center floor puzzle was concepted first to see how we could use the chains on the side to rotate the plate to unlock. The big 'Chandelier' had to look h
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{插画系列}西方写实场景{插画系列}西方写实场景
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场景原画Ruinscave2
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场景概念ArtStation : ArtStation is the leading showcase platform for games, film, media & entertainment artists.
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玛雅埃及遗迹建筑Halo Infinite S04 - 森林 MP 地图概念
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育碧大佬God of War 2018 Environment Art, Aaron Contreras : These are screenshots taken from ingame environments that I was in charge of for God of War. Some models and textures were created by other artists who will be credited in the images respectively.
Envir
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{游戏系列}美国God of War:战神(UI,角色,场景){游戏系列}美国God of War:战神(UI,角色,场景)
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G-【构图】The Mountain's Summit - God of War, Mark Castanon : Environment Art Credit:
Paul Coda (Environment Art)
Mario Wiechec (Lighting and Color Grading) : https://www.artstation.com/mariuszw
Raul Aparicio (Environment Art) : https://www.artstation.com/raul
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影视概念-阿凡达Avatar: Frontiers of Pandora - The Hollows
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场景2Dark Elf Hive, Luke Berliner : https://www.instagram.com/lukeberliner/