科幻-室内场景Hiss presence visual development, Leonardo Calamati : I had the pleasure to concept and develop CONTROL visual style for the last 2 years with Stuart McDonald (world director) and Janne Pulkkinen (art director).
Hundreds of concepts have been made, I wil
科幻场景Alec Cornet : I'm Alec, currently working on Star Citizen as Environment Artist, I did my studies at HEAJ.
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CG场景Raft Worlds, Eren ARIK : -Raft Worlds-
Upcoming tabletop game project by Borderlining.
More to come..
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科幻Watch Dogs: Legion post-launch concepts, Jake Griffith : Misc. designs done mostly for Bloodline, but also a couple early raid concepts.
Art directors: Kenny Lam, Patrick Ingoldsby, Thomas Rollus
The robot was designed by Zabi Hassan.
场景/概念/气氛PHERLICIAR, Astrid Cao : Pherliciar is a utopian country, where it is prosperous and strong, and laid back.
I'm really into Egyptian culture recently, so I did some experiments! Hope you like it!
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星际公民 Star CitizenStar Citizen Lighting - Area 18 Habitation, Carmen Schneidereit : I am happy to share my lighting work on the player apartments in Area 18!
Special thanks to all the artists and departments that were involved:
Art Director: Ian Leyland
Lead Lighting Art
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空间与角度Fantasy Islands, Natalia Yanina : Was playing around flying gameplay and created these magical islands filled with mysteries and puzzles as a personal work. Made of free Paragon environment assets from Epic Marketplace.