守望先锋 场景Overwatch - Black Forest, Simon Fuchs : This is some environment work I did on the Black Forest map for Blizzard Entertainment's Overwatch. I was responsible for creating the map from the block out stage to the final product. Other then the props and vege
游戏 星际公民Star Citizen: Aspire Grand Lobby, Boy Sichterman : It was my responsibility to take the level design whitebox, and take it to final art for the Aspire Grand lobby.
Art direction: Ian Leyland
Art lead: Nicholas Etheridge
Level design: Friedrich Bode, Ju
毁灭战士DOOMDOOM: Advanced Research Complex Environments , Cameron Kerby : Advanced Research Complex environments I modeled for Doom.
Service tunnel concept by Emerson Tung. Staging area concept by Colin Geller.
Textures, props, lighting, fx, and decals by other a
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其他-图片宇宙飞船的内部场景
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科幻场景Horizon Lunar Colony
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3D EnvironmentSci-fi realtime environment project, Derrick Song : Having fun with my current scifi project, i start from 2d concept and used one of my environment painting i did few years back, model and texture all the props and render it in UnrealEngine. It took me a