机械科幻,现代未来Windlands 2 - World, Andrew Porter : Concept Artwork and Sketches for the VR title Windlands 2 - This is a lot of the early exploration into the world, geology and architecture.
Thanks go to Ilja Kivikangas for his great work as Art Director, and for giv
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机械Lawbreakers - Vertigo: Exterior tops, Jayson Miller : With the launch of Lawbreakers on PC & PS4 http://lawbreakers.nexon.net/en/buynow. Here are some more shots from the map, Vertigo.
All maps are obviously a collaborative effort among many moving p
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B场景(未来)scifi base concept , WOOKUN : I'm still thinking of a mechanical design that will enter the focal point.
Recently, the cartoon rendering method is good. In this way, I plan to do SF prop design.
together
I got interested in nftart.
If you give me an inv
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{游戏系列}美国 光环 HALOHalo Infinite
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G-【构图】C3pMwt-WYAAX6PT.jpg:large (1920×1920)
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Y-英雄联盟ARCANE:双城之战Arcane x Riot - Environments, guillaume NORMAND : Some early visual development explorations done for Riot x Arcane. I had the pleasure to work on those with the Envar team.
Was super fun to explore freely on that project!
Go check out the amazing work th
{游戏系列}美国 光环 HALOHalo Infinite: Early Reach Explorations
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{游戏系列}美国 瑞奇与叮当Ratchet & Clank: Rift Apart - Neo Nefarious City - Trainstation, Matt Graczyk : A city as big as Neo-Nefarious City needs a lot of stuff. Why are there so many crates of bouncy balls and Emperor nefarious action figures though?
I was responsible for