A WastelandPunk 工业Sniper: Ghost Warrior Contracts 2, Maksym Perchun : My main tasks included landscape sculpting, vegetation placement, level and assets layout. I worked closely with level designers to best realize theirs game design, ideas and gameplay with graphics capab
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写实场景Assassin's Creed Origins, Sebastien Rousseau : On this project, I was involved in different topics. One of them was to do the creation of the global terrain modeling with World Machine.
Then after that, I was mandated for the creation of the ground and ro
3D EnvironmentWoT: Desert, Karyna Trychyk : This map was part of the pack of HD maps for World of Tanks released for open test. Everything was reworked by the united efforts of the whole art department together with outsource partners. My contribution was developing th