战争机器5 gears5GEARS 5 - Training Grounds, Nick Slaney : Some of my lighting work I did for the multiplayer verses map Training Grounds in Gears 5. I was responsible for all the Lighting, reflections and post processing effects on the map.
I had the pleasure of working
欧式场景ArtStation : ArtStation is the leading showcase platform for games, film, media & entertainment artists.
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蒸汽/柴油朋克建筑群/室内DieselPunk – Premium 3D Assets | KitBash3D
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地形规划及物件拆分Jinzh饺子的微博_微博
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游戏截图The Golden Cat, Adrien Thierry : I was responsible for the creation of the models and textures of the Golden Cat bath house during the production of Dishonored (released in 2012)