{游戏系列}美国God of War:战神(UI,角色,场景){游戏系列}美国God of War:战神(UI,角色,场景)
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材质Tilable Textures Sheet, Pierre-Dante Delboulle : Tilable textures for Game's Environment
All Sculpted from scratch on Zbrush
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光样式-图片组与金属顶栏木弹出窗口
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2d素材资源zbrush写实Q版风格化木头木纹木板插入笔刷/zb场景雕刻木头笔刷
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游戏_木头Swamp Haven - Detailed Sculpts
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风格化伐木工的小屋
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zb场景Substance - Wood planks sculpt, Jimmy Malachier : Hey there!
Here a new test of substance but with a tiny different workflow. I based my texture on a sculpt that I did in Zbrush and tried to textured it with Substance Designer.
I tried to add a pass of di
场景Wood study - Floor planks, Jussi Brox : Study of wooden wall planks created with Zbrush, Substance Painter, and some masks in Photoshop.
Base mesh created on the grid in Maya, exported meshes to Zbrush to be sculpted, exported masks out of Zbrush to be u