次时代 max 场景 ~Photogrammetry inside the Red Dead Redemption 2, Sergey Rudavin : Maybe it was a stupid idea to make a 3D model from a 3D model. But I did it !)
I used Nvidia Ansel, created 1167 screenshots inside the game. After created photogrammetry in Reality Capture
次时代 max 场景 ~Photogrammetry inside the Red Dead Redemption 2, Sergey Rudavin : Maybe it was a stupid idea to make a 3D model from a 3D model. But I did it !)
I used Nvidia Ansel, created 1167 screenshots inside the game. After created photogrammetry in Reality Capture