场景/道具Blizzcon texturing process, Fanny Vergne : This is a texture that I've done for the Blizzcon 2016 to show my process for creating stylized textures with using Zbrush.
You can download what I've presented with some explanations here for free : https://gum
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武器1期网络班-学员道具作品(下) 来自古 月-次世代 - 深夜研习社
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建模方法Warcraft coats of arms, Alexander Lyapsin : I really like the style of the sculpture from the Heroes of the Storm
I try to learn this style.
Concept arts by Blizzard.
Reference images from:
http://blog.sina.com.cn/s/blog_48d03ba30102uyvl.html
三维模型_道具_武器_冷兵器#Weapon_Hammer, Abhishek pareek : Inspired by Darksiders concepts
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ZBSS_step6_finalisation.png (1440×870)
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3D次时代(Q版)Darksiders 2 , Adam Schuman : While at Vigil I was fortunate to get the opportunity to bust out a few assets for Darksiders 2. They tried to get a decent amount of reuse out of old rig / anim sets, so some baddies were made off of scraps from Darksiders 1
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三维模型_道具_武器_冷兵器For the Horde!, Sergey Kuydin : Personal work "For the Horde!" - World of Warcraft fun art.
Inspiration taken from Blizzard Horde Shield concept (http://stuffpoint.com/world-of-warcraft-the-horde/image/32305-world-of-warcraft-the-horde-horde-shi
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模特-图片铁的幻想盔甲手手套
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次时代 max 道具 ~次时代网络班第一期武器案例
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建模教程Project Dragon - Pinoceros
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战神4全部角色怪物模型高模战神4全部角色怪物模型高模(董超CG花瓣采集) (82)
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CG原画线稿
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zb.雕刻,肌肉走势Darksiders Genesis - Crate ABC, Alexander "BlackFenix" Tomashevskiy : As a part of DragonFly team, I worked on Crate ABC Items asset.
My job was retopology, baking and preparing the models for texturing.
The concept art and overall supervision
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dota2皮肤ArtStation : ArtStation is the leading showcase platform for games, film, media & entertainment artists.
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God of WarEric Valdes : Sr 3d Character Artist
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zb参考Medieval Shield, Martin Kepplinger : Medieval Shield by Martin Kepplinger on ArtStation.