3DSoldiers Inc. , Anton Mendelis : Buildings were created for Plarium social game "Soldiers Inc.". Models were made in 3ds max, textured in Photoshop and rendered in V-Ray. Final overpainting was made in Photoshop.
More buildings from "Soldi
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3DSoldiers Inc. , Anton Mendelis : Buildings were created for Plarium social game "Soldiers Inc.". Models were made in 3ds max, textured in Photoshop and rendered in V-Ray. Final overpainting was made in Photoshop.
More buildings from "Soldi
3D EnvironmentWar Commander: Rogue Assault - Environments, Mike Jasoni : Environments and environment assets for mobile.
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C-场景(废土)cyberpunk building for game, Vitaliy Gaydukov : cyberpunk building for game by Vitaliy Gaydukov on ArtStation.
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单体建筑-机械 现代War Commander: Rogue Assault - Environments and Props
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3DSoldiers Inc. Mobile Warfare. Plarium, Maksym Kabat : Hello! I want to show you some buldings made for our recent Plarium mobile game "Soldiers inc. Mobile Warfare" All high poly and low poly models were made in Maya, rendered with Vray and text
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001(场景)Soldiers Inc. Mobile Warfare. Plarium, Vlad Kasyanov : Buildings were designed in 2016 for Plarium mobile game "Soldiers Inc. Mobile Warfare"
All high poly models were made in 3ds Max, textures made in Photoshop, rendered with Vray
Special than
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现代物件相关图片
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5-CANKAO
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各种高模3D场景soenke c. "warby" seidel : Release the Headcrabs !
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机甲场景Age of Apes Enviroments
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001(场景)Soldiers Inc. Mobile Warfare. Plarium, Vlad Kasyanov : Buildings were designed in 2016 for Plarium mobile game "Soldiers Inc. Mobile Warfare"
All high poly models were made in 3ds Max, textures made in Photoshop, rendered with Vray
Special than