异形生物体参考Lizard King., А46 Studio : Lizard king character. Internal studio project.
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怪兽Invader, Michał Przybiński : Started as speed-sculpt session. Ended in Unreal Engine 4. :)
Based on incredible Anthony Sixto art.
https://www.artstation.com/artwork/qGwaN
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龙Godzilla vs Kong: Shimidah Concept Art, Ken Barthelmey : Unused Shimidah Design I did for 'Godzilla vs Kong'.
Shimidah was described as a large creature, partially submerged in sand. The mouth had to be big enough that it can grab several humans at once.