A 奇幻 Props【 Share Creators 】 2D Environment Design for Diablo Immortal | NetEase Games
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C 场景 布局图 规划图 地图The Architect's Mistake, Gabriel Yeganyan : The Architect's Mistake by Gabriel Yeganyan on ArtStation.
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其他-图片微型重建,卫城,微型重建艺术
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《暗黑血统:创世纪》Icebind Cavern, John Stamos : For Icebind Cavern, I was responsible for asset creation, world building, lighting and optimization. The challenge in this map was developing a snow/ice map that stood apart from the other ice levels in the game. I was grate
场景路面地面编辑、沙盒Darksiders Genesis - Belial , Andrew Harrington : Belial's Arena was probably my favorite to do on the project because of the theme and all great silhouette of the assets. Huge shout out to Jesse Carpenter, who made all the crypt assets.
I was responsible
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C 场景 气氛和构图Darksiders Genesis - Hub , Andrew Harrington : The Void Hub was a combine effort between Isable Grayce, Phillip Stoltz and myself with concept support by Baldi Konijn
I was responsible for World Building and Lighting.
场景2Dark Elf Hive, Luke Berliner : https://www.instagram.com/lukeberliner/
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遗迹dawnpu-at-art-vision-studio-12
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海报Dwarf Underground
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欧美场景3D Environment Artist 3D Level Artist_NetEase games_《荆棘王座》_掠夺大地图_多人编辑, Geng Xie
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场景路面地面编辑、沙盒Darksiders Genesis - Hub Center Platform, Phil Stoltz : I was responsible for modeling/texturing and sculpting the center platform and the trim sheet for it. The damage/destruction on the platform was done by Isabel Grayce. Andrew Harrington took lead ove