SLG场景设计Sparta. War of Empires. Plarium, Maksym Kabat : Hi, guys! I want to show you some buldings made in 2014 for Plarium social game "Sparta. War of Empires". All high poly models were made in Maya, rendered with Vray and had some post in Photoshop.
欧Classic Forts, Steven Rich : This was a rework for the older forts on the "kingscrest" maps. the original models low poly was used as a base and then a sculpt was created from it. The originals were created by Steven Provost using just textures
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Q版建筑SLG, LY LIU
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城市-素材在古希腊风格城市的废墟
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SLG地图 单体设计Junky Town Asset Package
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3DStormfall. Age of War. Plarium, Maksym Kabat : Buildings were designed in 2012 for Plarium social game "Stormfall. Age of War" All high poly models were made in Maya, rendered with Vray and had some post in Photoshop.
工作需要Stormfall. Rise of Balur. Plarium, Maksym Kabat : Hi, guys! I want to show you some buldings made in 2015 for Plarium mobile game "Stormfall. Rise of Balur". All high poly models were made in Maya, rendered with Vray and had some post in Photosh