A 植物PLAAAAAAAAAAAAAAAAAAAAAAAAAANTS, Raphaëlle Deslandes : I drew some plants a while ago for fun! I rarely get to draw separate items so doing this was nice. I got inspired by real flora but messed with the size and shape.
奇树Trees Vis Dev - Shardbound , David Alvarez : Hi guys,
Here is explorations for Shardbound's trees, concepts arround energy stones that's corrupting the plants growing around it and twisting them into unnatural shapes. this energy change the gravity.
Chee
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植物原画树原画植物原画树原画来自cgbook.cn (1010)
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奇树Trees Vis Dev - Shardbound , David Alvarez : Hi guys,
Here is explorations for Shardbound's trees, concepts arround energy stones that's corrupting the plants growing around it and twisting them into unnatural shapes. this energy change the gravity.
Chee
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物件Berries, Vadim Shchepilov : concepts for We Are The Dwarves game
http://store.steampowered.com/app/395570
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地平线Horizon Zero Dawn - Eco Assets, Mas Hein : During the development of Horizon, Team Green was responsible for the creation of all vegetation assets. Another part of our time went into creating and maintaining the rule-sets used for populating the world wit
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单体建筑-Q版 物件 植物 石头
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BlizzardWorld of Warcraft: Dragonflight - Ancient Bough
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道具 The Art of John Harris: Beyond the Horizon
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柯娜:精神之桥Kena - Ancient Tree Door, Chris Karbach : Concept Artwork created for Kena: Bridge of spirits by Ember Lab.
An ancient tree
This is an overpainting of a 3D blockout, with some of the process and iterations added aswell.
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A 植物original sketch of the root with the infection
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步骤Here are some early concepts of gatherable plants + base pedestal designs.