5-场景-山石/砖瓦UE4 Spire Project - Primary Rock Asset, Jamie Callow : One of the many rocks sculpted to create the foundation for most of the environments for the project. Sculpted in Zbrush with the idea of versatility in mind. Created the overall environments as well,
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场景物件模型BEVOLVE Environment Assets:, Peter Konig : This is a sampling of the many hi-res rocks I sculpted as a remote contractor for Turtle Rock Studios from 2013 to 2015. Though some of them had specialty uses, like stairs or bridges, many of the assets needed to
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参考_stoneArtStation : ArtStation is the leading showcase platform for games, film, media & entertainment artists.
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次时代 max 道具 ~CLIFF : Assasin's Creed : Odyssey, Tangi Bodio : Parts of things I did on Assassin's Creed : Odyssey
Modeling and texturing of tones of rocks, cliffs, pebbles, boulders ...
The main challenge was to sculpt with the strong climb constraints, even when rock
山石植被高写实度Materials - Spacelords, Daniel Castillo : More PBR materials that I made for Spacelords. Most of them sculpted in Zbrush and texturized in Substance Painter