机甲Colossus Character, Sinh Nguyen : Based on a concept art of Duy Van: https://www.artstation.com/artwork/9ebAgN
Hope you guys like him.
Modelling: Zmodeler (Zbrush 2019.1.2)
Retopology: 3Ds Max 2018
Texturing: Substance Painter
Rigging and animation: Maya
机械朋克Ratchet, Tommy Gunardi Teguh : Personal Work. Ratchet, from the Ratchet and Clank games. Scroll down for process GIFs.
Based on a line sketch by Joe Madureira.
1024 x 1024 textures, diffuse only, no light.