未来场景Overwatch - Busan - MechBase, Simon Fuchs : https://www.facebook.com/hardsurface3d/
This is some environment work I did on the Busan map for Blizzard Entertainment's Overwatch. I was responsible for taking the Capture Point area of the Mech Base from the
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科技Pinterest
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机械概念设计SCII - Nova Covert Ops - Environment Work, Simon Fuchs : https://www.facebook.com/hardsurface3d/
These are various environments I had a chance to work on during the production of Starcraft II - Nova Covert Ops. I was mainly responsible for set design, mo
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科幻Halo 5: Guardians - Forerunner Exterior Environment VFX, John Edwards : I was the VFX Lead for the Forerunner Campaign Missions on Halo 5. I set up and designed the environment effects and texture sets for the lens flares, glows, ground energy, and fog a
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机器人-科技类Wolfenstein II: MasterClamp, Matthias Develtere : Concept by the amazing talented Mattias Pettersson
A big thank to Joseph Mueller and Axel Torvenius for trusting me this.
And for the artistic freedom.
Made all geo on my own and used only SubD.
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影视设定—《复仇者联盟》漫威 (363)
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未来 星际 机甲 未来Overwatch - Busan - Temple, Simon Fuchs : This is some environment work I did on the Busan map for Blizzard Entertainment's Overwatch. I was responsible for taking this area from the block out stage to the final product together with Helder Pinto. In thes
采集公民图Argo Mole - Roberts Space Industries | Follow the development of Star Citizen and Squadron 42 : Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and merc