概念设计The Cool Digital Sci-Fi Art of Patrick Razo | Concept Artist : Super cool sci-fi motorbikes, mechs and hardware by Patrick Razo (Nino), a freelance concept designer based in the United States.
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【游戏专辑】 美国末日/最后生还者Adam Littledale : Artist At NaughtyDog
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创意收集▶CG原画CG、游戏原画@子衿_Desige
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CG原画GGAC全球游戏动漫美术概念大赛的微博_微博
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A 奇幻 PropsDoom Eternal - Exultia, Chase Long : Doom Eternal (2020) - Exultia Throne Room -
I had the honor of modeling, layout, and world building the throne room in Exultia. Additionally I created the throne prop and worked with Bryan Cavett on the throne room ex
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The last of us 2Using medical equipment and carefully designed assets that felt at home in a hospital but that were also perfect cover for combatants was sometimes really tough and took a lot of troubleshooting
CG & ART & paintingimage_the_order_1886-23531-2752_0003.jpg (4428×2496)
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场景原画1311301642bc059fa520957b9a.jpg (2000×816)
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巳时:元素
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科幻城市建筑群Submerged, Wanxing Wang : Medieval town environment.
Great thanks to FFIE YU.
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q--气氛图Nicolas Ferrand_01
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场景-西方-欧美35-德军总部,二战, (19)
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场景Dungeon Scene (Unity 5), Greg Frizzell : This was a prototype scene made to prove out art on a dungeon project for Trion Worlds. I was responsible for art direction as well as the environment creation. I modeled, textured, assembled and lit everything i
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A 奇幻 PropsCastlevania: Lords Of Shadow 2 - Environment Design, Carlos NCT : Concept and keyart for Castlevania Lords Of Shadow 2
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机械DOOM: Resource Operations, Luis Perez : Environment Concepts, lighting, and VFX done by other departments, as well as prop and textures created by varying artists.
Lighting by: Tony Garza, Brian Ellebracht