The last of us 2Using medical equipment and carefully designed assets that felt at home in a hospital but that were also perfect cover for combatants was sometimes really tough and took a lot of troubleshooting
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{游戏系列}美国 The Last of Us(最后生还者)..The flash-light spaces were particularly creepy, real-time shadows and bounce light also meant keeping these levels well optimized was important. (You can also see another type of hanging sign using the previous technique in this image too)
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科幻kai-feng-3000
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【游戏专辑】 美国末日/最后生还者Adam Littledale : Artist At NaughtyDog
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「外景」古风场景徐超渊UUAN作品
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游戏《神偷》概念设计001TXS7kgy6H9goe8uS6a&690
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A 奇幻 PropsDoom Eternal - Exultia, Chase Long : Doom Eternal (2020) - Exultia Throne Room -
I had the honor of modeling, layout, and world building the throne room in Exultia. Additionally I created the throne prop and worked with Bryan Cavett on the throne room ex
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CG来自分享
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场景原画Titans Fall Harder : Heavy Lies This Life Album, , TimothéeMathon - CGSociety