UI、GameAFTER THE END / 2D Game Concept art, 2017 : AFTER THE END : FORSAKEN DESTINY
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【概念场景】科幻Tower_Halo5, Jihoon Kim : I don't rely on the texture to make a variety of the value. Instead I consider lots of layers and depth to create a variety of the value in design and modeling pass. Therefore first image and second image gives same visual impa