最后的生还者2The Escape, Tom Nemeth : I was fortunate enough to have a hand in both Ellie's and Abby's journey in the Last of Us Part 2. These levels are part of Abby's escape from scar island, and was the largest and most challenging part of my work on the game. Huge
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D影视气氛图类Gun store, Giao Nguyen (gvio)
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风暴英雄+暗黑3Diablo III - Julien Lefebvre-, julien Lefebvre : Diablo III - Julien Lefebvre- by julien Lefebvre on ArtStation.
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DIVISION 全境封锁The Division 2: Warlords of New York, Samuel De Vos : Environments I got to realize on The Division 2: Warlords of New York.
Thanks for watching ladies and gentlemen.
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日式Building Interiors , Jordan Vanderpool : These are a sample of some of the many interiors and structures I worked on throughout the project. I was responsible for set dressing and creating various themes to populate the dozens Farm buildings in all three
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场景原画Komainu Tachi Katana, John Teodoro : After seeing the trailer for the upcoming game Ghost of Tsushima, I knew I had to make my own katana!
I had a lot of fun along the way, yet a challenging task to complete. Great learning experience to improve my sculpt
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守望先锋Overwatch - Black Forest, Simon Fuchs : This is some environment work I did on the Black Forest map for Blizzard Entertainment's Overwatch. I was responsible for creating the map from the block out stage to the final product. Other then the props and vege
硬科幻,空间仓,工厂,运输类Star Citizen, Ian Runnels : Responsible for creating environment art, interactive hero props, destructibles, lighting, and set dressing.
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B背景Merlin's Cave - King Arthur Artstation Challenge Submission, Declan Hart : Hey, this was my submission for the King Arthur Challenge, Summer 2019.
I had to tap out at week 7 due to external work commitments, so I have spent a couple of evenings adding a