3D EnvironmentLighting Stylized Tower Defense , Nate Propp : I am responsible for the lighting only. This was a lighting challenge from a CGMA course mentored by Omar Gatica. Using UE4's tower defense template we stripped out all the lighting and relit it with a focus
概念画Top Creative Work On Behance : Showcase and discover creative work on the world's leading online platform for creative industries.
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b-游戏头部/背景法宝!法宝!_鬼谷无双_零规则战争网游2019激情首服!
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CoD
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c4d栏包科技类Image may contain: screenshot
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场景-暗黑风《暗黑破坏神3》游戏截图(16)_游戏壁纸__网络游戏_新浪游戏_新浪网
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毁灭战士 DoomDOOM - Lazarus Medical Room, Felix Leyendecker : From Doom (2016): Lazarus – Medical Room. I did the final worldbuilding and decal pass in this area, based off an initial pass by Dorian Gorski and Pontus Wahlin. Concept by Colin Geller. Lighting by Tony G
科幻场景Doom Eternal - Cultist Base, Mark Kirkpatrick : Doom Eternal (2020) Cultist Base - My responsibilities include modeling and texturing the facade structure as well as the bridge and pillar props. The terrain creation and placement was done by Dan Scanio.