3D-場景Destiny: Array, Dorje Bellbrook : Concept for the Array mission in Cosmodrome. I animated the array sketch model to make sure it would work before I passed it off to the people who made the production asset.
3DS Max, Photoshop, Game Assets
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场景概念Journey to the watertower, Leon Tukker : Personal sketches in between work! Tower and vehicle made in gravity sketch, rendered in cinema 4D and Octane :D
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科幻城市建筑群
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M-命运/DestinyDestiny 2: Beyond Light: Ice Moon Architecture, Dorje Bellbrook : These are all super old images I did to explore different possibilities for architecture on an ice moon. Some of them use kitbashed game assets made by Bungie's environment artists. Encel
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天空-图片外星 Ufo 在天空
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场景原画设定Alderaan Concepts
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z正负形,立构Red-Null的照片 - 微相册
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{插画系列}现代城市室外场景(插画){插画系列}现代城市室外场景(插画)
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{插画系列}科技场景室外(插画){插画系列}科技场景室外(插画)
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素材科幻未来tiantian-huatang-studio-5.jpg (690×4263)
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场景概念-未来/科技Shae Shatz | Concept Art World : Shae Shatz is a concept artist and illustrator currently working in the film industry film projects include Logan, Ghostbusters and The Jungle Book
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车站 港口ARKNIGHTS:ENDFIELD FANART x DREAMLAND
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【机械设计】场景概设-插画合集
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三叠色(徐慕阳)学员作品(概念)学生作品
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写实场景概念2training_020, Alex Alekseenko : training_020 by Alex Alekseenko on ArtStation.