3D EnvironmentAnno 1800 - Campaign, Björn Frechenhäuser : A city-building game, developed by Ubisoft Blue Byte. Released on 16 April 2019.
Together with art direction I developed the visual style of our biomes and ensured that the team reached our quality goals.
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游戏地图Tiles Global Map. Stormfall. Rise of Balur. , Olga Skrynnik : Hi all! These global map tiles were designed in 2015 for Plarium's mobile game "Stormfall. Rise of Balur". Terrains were made in World Machine and ZBrush, textured in Photoshop and re
游戏地图Tiles Global Map. Stormfall. Rise of Balur. , Olga Skrynnik : Hi all! These global map tiles were designed in 2015 for Plarium's mobile game "Stormfall. Rise of Balur". Terrains were made in World Machine and ZBrush, textured in Photoshop and re