科幻场景DOOM: Onto the Evil DLC 1, Luis Perez : Environment Concepts, lighting, and VFX done by other departments, as well as prop and textures created by varying artists.
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素材L【科技】Aquatica - Offshore Laboratory , Clinton McCleary : This game level was created for my game engine subject. It was built with a modular design in order to change with the project.
A fly through of this level can be found here: vimeo.com/169411062
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设定_场景(写实)The Division - Environment Art, Christoffer "Chris" Radsby : I've been part of Tom Clancy's The Division since its conception and worked on the game since before the first reveal of the game back in 2013.
I was mainly part of the Environment Ar
现代/古欧/室内场景Sci-Fi Artdump, Piotr Krezelewski : Hey!
im posting some Props/assets concept i did some time ago for Arkitika.1 VR game (few levels)
Worked with Cview studios over This project. All right reserved and all that stuff
A lot of random things here
You c